Monday, July 1, 2019

Session 28

The party defeats the first wave of phaerimm, but soon they must face a bigger, more powerful specimen. After the battle is concluded, they receive the blessing of the dwarven king's ghost, who blesses Zadas' anchor turning it into a powerful magical weapon. The PCs also recover a magical crown with mysterious powers.

They then return to the room with the mystical portal, and activate it. They find themselves in the halls of Sif, a goddess from the Norse pantheon. Sif informs them that there will be great need of their courage in the future, in order to defeat the Princes of the Apocalypse. She gives them their blessing to depart, and sends them on Bifrost, the rainbow bridge.

There the PCs must fight a band of marauding frost giants, and only after defeating them they can cross the bridge, and return to their world.

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